Создаём сервер в CoD4: 
 1) Создаём файл в текстовом редакторе и копируем туда строчки конфига и меняем их под свои нужды(кол-во слотов,режим игры по умолчанию,Rcon пароль и т.д.)),сохраняем с разрешением .cfg (Пример : server.cfg ) 
 2) Переносим получившейся файл в папку "main" (пример:C:\Program Files\Activision\Call of Duty 4\main\server.cfg ). 
 3)На рабочем столе делается копия ярлыка "COD4_сетевая игра" и ,например, переименовывается в "COD4_server" 
 4)Правой кнопкой мыши открываем "свойства" ярлыка и в текстовом поле "Объект" дописываем некоторые опции. Например у меня так: 
 "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set dedicated 2 +set net_ip xxx.xxx.xxx.xxx +set net_port 28960 +set sv_punkbuster 1 +exec server.cfg +map_rotate(Не забываем про пробелы где они есть у меня. Вместо ххх - твой IP,желательно чтоб он был постоянным,иначе придётся каждый раз менять его в этой строчке) 
 3)Применяем и запускаем.(Внимание! Сначало запускаешь сервак(ярлык который мы сделали), а потом,через обычную иконку,сам входишь в игру, если планируешь играть.  Текст который нужно прописать в конфиг файле: 
 Примечание :Естевственно что то что написано по русски объяснение надо убрать!!!!! 
 //****************************************************************************** 
 // Call of Duty 4 
 //****************************************************************************** 
 //****************************************************************************** 
 // Public Information 
 //****************************************************************************** 
 sets sv_hostname "[RUSSIA]SD" //Название сервера 
 sets _Admin "admin"//Имя владельца или админа (не обезательно) 
 sets _Email "admin AT yoursite DOT com" //почта админа(не обезательно) 
 sets _Website "http://www.russiaclan.ru"//сайт админа(не обезательно) 
 sets _Location "RU"// Локация сервера(не обезательно) 
 sets _Irc ""//(не обезательно) 
 sets _Mod "Your fs_game"//(не обезательно) 
 sets _ModVer "1.0"//(не обезательно) 
 sets _ModUpdate "3Right Now"//(не обезательно) 
 sets _Maps "COD2 Stock"//(не обезательно) 
 set scr_motd "Shoot To Kill....Really!!"//(не обезательно) 
 //****************************************************************************** 
 // Common Server Settings 
 //****************************************************************************** 
 // Log Settings 
 set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append 
 set logfile "1" // 0 = NO log, 1 = log file enabled 
 set g_log "games_mp.log" // Name of log file, default is games_mp.log 
 set sv_log_damage "1" 
 // Network options 
 set net_ip "1.2.3.4" // IP и порт сервера (не обезательно), 
 set net_port "28960" //это прописывается в строке запуска 
 set com_hunkMegs "512"//Выделение оперативной памяти 1/3,1/2 от общего 
 set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications 
 // Server Network Mode 
 set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet 
 // Master servers 
 set sv_master1 "cod4master.activision.com" 
 set sv_master2 "cod4authorize.activision.com" 
 set sv_master3 "cod4master.infinityward.com" 
 set sv_master3 "cod4update.activision.com" 
 set sv_master4 "master.gamespy.com:28960" 
 set sv_master5 "master0.gamespy.com" 
 set sv_master6 "master1.gamespy.com" 
 set sv_master7 "clanservers.net" 
 set sv_gamespy "1" 
 // Password Settings 
 set rcon_password "somepass" // RCON пароль для аминки 
 set sv_privatePassword "" // Пароль для приватных слотов 
 // The following can be used to lock out the server so that only those 
 // players that have been provide the password can connect. Good for 
 // matches, practices, etc. 
 set g_password ""//Здесь пишем пароль если хотим закрыть сервер для посторонних 
 // Player slots setup 
 set sv_maxclients "32" // Макс. кол-во слотов на сервере 
 set sv_privateclients "" // Кол-во приватных слотов 
 // Ping 
 set sv_minPing "0" // 
 set sv_maxping "350" // Игроков с большим значением пинга чем прописано будут кикаться 
 // Client Download Settings. (0=off/1=on) Used for MODs and custom maps 
 // See included Quick Setup Guide for instructions. 
 set sv_allowdownload "1"//Разрешить загрузку с сервера новых модов и карт 
 seta sv_wwwDownload "0" 
 //seta sv_wwwBaseURL "http://www.xxx.xxx.xx" 
 seta sv_wwwDlDisconnected "1" 
 // Rate 
 set sv_maxRate "25000" 
 // FPS 
 set sv_fps "20" 
 // Drop inactive players 
 set sv_timeout "300" 
 set sv_zombietime "1" 
 set g_inactivity "0" 
 set g_inactivityspectator "0" 
 // AntiFlooding Settings 
 set sv_floodProtect "1" 
 set sv_reconnectlimit "3" 
 // Anti Cheat Settings 
 set sv_disableClientConsole "0" 
 set cl_autocmd "0" 
 set sv_cheats "0" 
 set sv_pure "1" 
 set g_banIPs "" 
 set g_no_script_spam "1" 
 set sv_punkbuster "1" 
 // Temporary Ban duration, in seconds 
 set sv_kickBanTime "3600" 
 // In-game voice communication system 
 set sv_voice "0" 
 set sv_voiceQuality "1" 
 set voice_deadChat "0" 
 set voice_global "0" 
 set voice_localEcho "0" 
 set winvoice_mic_mute "1" 
 //****************************************************************************** 
 // Misc 
 //****************************************************************************** 
 set sv_allowAnonymous "0" 
 //set g_antilag "0" 
 set g_compassShowEnemies "0" 
 //ui_maxclients 32 
 //****************************************************************************** 
 // limits the number of players that can choose each class type 
 //****************************************************************************** 
 set class_assault_limit 99 
 set class_specops_limit 99 
 set class_heavygunner_limit 99 
 set class_demolitions_limit 99 
 set class_sniper_limit 99 
 //****************************************************************************** 
 // perks 
 //****************************************************************************** 
 set perk_allow_specialty_parabolic 1 
 set perk_allow_specialty_gpsjammer 1 
 set perk_allow_specialty_holdbreath 1 
 set perk_allow_specialty_quieter 1 
 set perk_allow_specialty_longersprint 1 
 set perk_allow_specialty_detectexplosive 1 
 set perk_allow_specialty_explosivedamage 1 
 set perk_allow_specialty_pistoldeath 1 
 set perk_allow_specialty_grenadepulldeath 1 
 set perk_allow_specialty_bulletdamage 1 
 set perk_allow_specialty_bulletpenetration 1 
 set perk_allow_specialty_bulletaccuracy 1 
 set perk_allow_specialty_rof 1 
 set perk_allow_specialty_fastreload 1 
 set perk_allow_specialty_extraammo 1 
 set perk_allow_specialty_armorvest 1 
 set perk_allow_specialty_fraggrenade 1 
 set perk_allow_specialty_specialgrenade 1 
 set perk_allow_c4_mp 1 
 set perk_allow_claymore_mp 1 
 set perk_allow_rpg_mp 1 
 //****************************************************************************** 
 // assault class default loadout 
 //****************************************************************************** 
 set class_assault_primary m16 
 set class_assault_primary_attachment gl 
 set class_assault_secondary beretta 
 set class_assault_secondary_attachment none 
 set class_assault_perk1 specialty_null 
 set class_assault_perk2 specialty_bulletdamage 
 set class_assault_perk3 specialty_longersprint 
 set class_assault_grenade concussion_grenade 
 set class_assault_camo camo_none 
 set class_assault_frags 1 
 set class_assault_special 1 
 //****************************************************************************** 
 // specops class default loadout 
 //****************************************************************************** 
 set class_specops_primary mp5 
 set class_specops_primary_attachment none 
 set class_specops_secondary usp 
 set class_specops_secondary_attachment silencer 
 set class_specops_perk1 c4_mp 
 set class_specops_perk2 specialty_explosivedamage 
 set class_specops_perk3 specialty_bulletaccuracy 
 set class_specops_grenade flash_grenade 
 set class_specops_camo camo_none 
 set class_specops_frags 1 
 set class_specops_special 1 
 //****************************************************************************** 
 // heavygunner class default loadout 
 //****************************************************************************** 
 set class_heavygunner_primary saw 
 set class_heavygunner_primary_attachment none 
 set class_heavygunner_secondary usp 
 set class_heavygunner_secondary_attachment none 
 set class_heavygunner_perk1 specialty_specialgrenade 
 set class_heavygunner_perk2 specialty_armorvest 
 set class_heavygunner_perk3 specialty_bulletpenetration 
 set class_heavygunner_grenade concussion_grenade 
 set class_heavygunner_camo camo_none 
 set class_heavygunner_frags 1 
 set class_heavygunner_special 1 
 //****************************************************************************** 
 // demolitions class default loadout 
 //****************************************************************************** 
 set class_demolitions_primary winchester1200 
 set class_demolitions_primary_attachment none 
 set class_demolitions_secondary beretta 
 set class_demolitions_secondary_attachment none 
 set class_demolitions_perk1 rpg_mp 
 set class_demolitions_perk2 specialty_explosivedamage 
 set class_demolitions_perk3 specialty_longersprint 
 set class_demolitions_grenade smoke_grenade 
 set class_demolitions_camo camo_none 
 set class_demolitions_frags 1 
 set class_demolitions_special 1 
 //****************************************************************************** 
 // sniper class default loadout 
 //****************************************************************************** 
 set class_sniper_primary m40a3 
 set class_sniper_primary_attachment none 
 set class_sniper_secondary beretta 
 set class_sniper_secondary_attachment silencer 
 set class_sniper_perk1 specialty_specialgrenade 
 set class_sniper_perk2 specialty_bulletdamage 
 set class_sniper_perk3 specialty_bulletpenetration 
 set class_sniper_grenade flash_grenade 
 set class_sniper_camo camo_none 
 set class_sniper_frags 1 
 set class_sniper_special 1 
 set class_assault_movespeed 0.95 
 set class_specops_movespeed 1.00 
 set class_heavygunner_movespeed 0.875 
 set class_demolitions_movespeed 1.00 
 set class_sniper_movespeed 1.00 
 set scr_enable_nightvision 1 
 set scr_enable_music 1 
 set scr_enable_hiticon 1 
 //****************************************************************************** 
 // Enables Dropping of Specified Weapon Class 
 //****************************************************************************** 
 set class_assault_allowdrop 1 
 set class_specops_allowdrop 1 
 set class_heavygunner_allowdrop 1 
 set class_demolitions_allowdrop 1 
 set class_sniper_allowdrop 1 
 //****************************************************************************** 
 // Assault Rifles 
 //****************************************************************************** 
 set weap_allow_m16 1 
 set weap_allow_ak47 1 
 set weap_allow_m4 1 
 set weap_allow_g3 1 
 set weap_allow_g36c 1 
 set weap_allow_m14 1 
 set weap_allow_mp44 1 
 //****************************************************************************** 
 // Assault Attachments 
 //****************************************************************************** 
 set attach_allow_assault_none 1 
 set attach_allow_assault_gl 1 
 set attach_allow_assault_reflex 1 
 set attach_allow_assault_silencer 1 
 set attach_allow_assault_acog 1 
 //****************************************************************************** 
 // SMG 
 //****************************************************************************** 
 set weap_allow_mp5 1 
 set weap_allow_skorpion 1 
 set weap_allow_uzi 1 
 set weap_allow_ak74u 1 
 set weap_allow_p90 1 
 //****************************************************************************** 
 // SMG Attachments 
 //****************************************************************************** 
 set attach_allow_smg_none 1 
 set attach_allow_smg_reflex 1 
 set attach_allow_smg_silencer 1 
 set attach_allow_smg_acog 1 
 //****************************************************************************** 
 // Shotguns 
 //****************************************************************************** 
 set weap_allow_m1014 1 
 set weap_allow_winchester1200 1 
 //****************************************************************************** 
 // Shotgun Attachments 
 //****************************************************************************** 
 set attach_allow_shotgun_none 1 
 set attach_allow_shotgun_reflex 1 
 set attach_allow_shotgun_grip 1 
 //****************************************************************************** 
 // LMG 
 //****************************************************************************** 
 set weap_allow_saw 1 
 set weap_allow_rpd 1 
 set weap_allow_m60e4 1 
 //****************************************************************************** 
 // LMG Attachments 
 //****************************************************************************** 
 set attach_allow_lmg_none 1 
 set attach_allow_lmg_reflex 1 
 set attach_allow_lmg_grip 1 
 set attach_allow_lmg_acog 1 
 //****************************************************************************** 
 // Sniper Rifles 
 //****************************************************************************** 
 set weap_allow_dragunov 1 
 set weap_allow_m40a3 1 
 set weap_allow_barrett 1 
 set weap_allow_remington700 1 
 set weap_allow_m21 1 
 //****************************************************************************** 
 // Sniper Attachments 
 //****************************************************************************** 
 set attach_allow_sniper_none 1 
 set attach_allow_sniper_acog 1 
 //****************************************************************************** 
 // Pistols 
 //****************************************************************************** 
 set weap_allow_beretta 1 
 set weap_allow_colt45 1 
 set weap_allow_usp 1 
 set weap_allow_deserteagle 1 
 set weap_allow_deserteaglegold 1 
 //****************************************************************************** 
 // Pistol Attachments 
 //****************************************************************************** 
 set attach_allow_pistol_none 1 
 set attach_allow_pistol_silencer 1 
 //****************************************************************************** 
 // Grenades 
 //****************************************************************************** 
 set weap_allow_frag_grenade 1 
 set weap_allow_concussion_grenade 1 
 set weap_allow_flash_grenade 1 
 set weap_allow_smoke_grenade 1 
 //****************************************************************************** 
 // First gametype to load 
 // "dm" - free for all deathmatch 
 // "dom" - domination 
 // "koth" - headquarters 
 // "sab" - sabotage 
 // "sd" - search & destroy 
 // "war" - team deathmatch 
 //****************************************************************************** 
 set g_gametype "sd" 
 //****************************************************************************** 
 // DM -- FREE FOR ALL DEATHMATCH 
 //****************************************************************************** 
 //set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant" 
 //****************************************************************************** 
 // DOM -- DOMINATION 
 //****************************************************************************** 
 //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant" 
 //****************************************************************************** 
 // KOTH -- HEADQUARTERS 
 //****************************************************************************** 
 //set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant" 
 //****************************************************************************** 
 // SAB -- SABOTAGE 
 //****************************************************************************** 
 //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant" 
 //****************************************************************************** 
 // SD -- SEARCH & DESTROY 
 //****************************************************************************** 
 set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant" 
 //****************************************************************************** 
 // WAR -- TEAM DEATH MATCH 
 //****************************************************************************** 
 //set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"